![]() ![]() Examples are "nvse_steam_loader.log" (created when the "New Vegas Script Extender" (NVSE) is used to start the game), "NVSE.log" (a short and simple "NVSE plugin initialized" report), and others as the authors find the need. Then there are logs that "addons" to the game generate, such as "script extenders" and their plugins. These are automatically generated and located in the game root folder (where "FalloutNV.exe" in this instance is located). For example, "Fallout New Vegas" (FNV) has the "falloutnv_error.log" (which it builds as the game is starting), and "falloutnv_havok.log" (which it builds as it renders art assets). ![]() There are often more than one kind of error logs produced by your game. ![]()
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